New TEAM Sport - Break the Barrier
Teams will consist of 3 dogs and 3 handlers on a team. The team will be judged against the other teams in that show. This will be done on a Straight Line course. Each team will be judged separately and the winner will be determined by faults/time.
The first dog/handler will get ready behind the line and wait for the famous “Giddy Up” from the judge. That dog/handler will then perform the Straight Line course. The second dog/handler must get ready for the first dog/handler to cross over the line. As soon as the first dog/handler crosses the line the second dog/handler team goes and they perform the Straight Line. This will continue until all of the dogs/handlers cross the finish line. As soon as the last dog/handler crosses the finish line the time will stop.
Different from original Straight Line, if any of these teams make a mistake they will not fix their mistake. For each mistake that is made a 5 point deduction will be taken off of their score. Teams will start with a score of 100. The team must score at least an 85 to qualify.
First place will be determined by the score minus the faults. So, you can have a team that performs perfectly but isn’t fast still beat a fast team that makes mistakes.
The points you earn will be determined by how many teams are entered. Once the team earns 25 points that team will earn a Team Title. Advanced Team Title can be earned with 50 points.
Frequently Asked Questions:
Can Break the Barrier be on leash? Yes, but any form of dragging the dog on the leash to hurry the dog will be a fault. We want this to be fun for the dog, too!
Can a team consist of different sized dogs? Yes, your team can consist of different sized dogs.
Can you and your dog be on different teams? Yes, you and your dog may be on different teams as long as it is at different shows.
When a team reached the title points does the members on the team get the title regardless of what members are on the team?
Yes, the team titles are still individual titles. Example: Elaine, Mary, and Colleen show a lot as a team. Mary has gone to another team at a show that Elaine and Colleen are not entered in. She has earned more points than they have. So, she can get her title even though her team mates haven't earned enough points for theirs.
New Games' Practice Maps (Performance Level)
Round Up and Lock, Stock, & Barrel

Round Up
This game is played on the Clover pattern. A tunnel is place between barrel #1 and #2 in a “U” shape. Another tunnel is placed between barrel #3 and #1 in a “U” shape.
Tunnel length is 10 - 18 feet. Spacing is 16 feet, 18 feet, and 20 feet from square and openings. Tunnels should be approximately 4 feet from barrels.
For safety reasons, no beginner level in Round Up.
The dog and owner start in the square as if they are starting the regular Clover. The dog goes around the first barrel and returns to the center square. The dog must then go in the tunnel opening that is by barrel #2 (counter-clockwise pattern, same as going around barrel), the dog goes through tunnel and exits at the end of the tunnel by barrel #1. The dog must go back to the center square. The dog then goes around barrel #2, back to the center square, then around barrel #3, back to the center square. Then the dog will go to the second tunnel at the end of barrel #1, go through the tunnel and exits the end of the tunnel by barrel #3. The dog then go back to the center square. The time will stop and the game is over.
Halter
The dog and owner start in the square as if they are starting the regular Clover. The dog goes around the first barrel as is done in the Clover then returns to the center square. Then the handler sends the dog in the Tunnel opening that is by barrel #1. The dog goes through the tunnel and exits out of the tunnel by barrel #2. The dog must then go back into the center square. The dog then goes around barrel #2 then back to the center square. The dog goes around barrel #3 then back to the center square. Then the dog will go to the second tunnel at the end by barrel #3. The dog goes through the tunnel and exits out of the tunnel by barrel #1 and goes back to center square. The time will stop and the game is done. In Halter level the owner must stay in the center square. The dog must come back and touch the center square after coming back each time. In the Halter level you can make 1 mistake and still qualify.
Performance Champ
This is performed the same as Halter only the Center Square gets smaller and there can not be any mistakes.
Lock, Stock, & Barrel
This game is played on the Straight Line pattern. A tunnel is placed after the last barrel in a “U” shape.
Tunnel is 3-4 feet from last barrel and openings for barrels are 4 feet from each other.
For safety reasons, there is no beginner level in Lock, Stock, & Barrel.
The dog and owner start behind the starting line as if they are starting the regular Straight Line. The dog does the barrels the same way and regular Straight Line. After the last barrel, the dog will go into the tunnel farthest away from the barrels. The dog will exit the tunnel at the other end and the handler must get the dog on their right side and go to the finish line like they would be regular Straight Line. The time stops when the dog crosses the line. The owner must also cross the line in order to qualify.
Halter
The dog and owner start behind the line as if they are starting the regular Straight Line. The dog goes through the barrels as if doing Straight Line. After the last barrel the dog will go into the tunnel closest to the handler. The dog will exit the tunnel and the handler must get the dog on their right side and go to the finish line like they would in regular Straight Line. The time stops when the dog crosses the line. The owner must also cross the line in order to qualify. In Halter you may make 1 mistake and still qualify. If you do make a mistake you must fix it by starting over on the Straight line. In the Halter level you must direct the dog into the tunnel. Just like in the Halter Straight Line you have to stay behind the line that will be 2' from the barrels.
Performance Champ
This is performed the same as Halter only the distance from the barrels gets increased. In the Performance Champ there can not be any mistakes.
All rules from original Clover and Straight Line for all levels (except Beginner) apply to new games.
You must have 3 legs in a class to earn a title and move up to the next class. However, additional titles can be earned in a lower class if the handler decides to stay in that level with the dog.
Example: A handler decides that the dog isn't ready to advance to the next level. The dog may earn the Performance Title, and then go on to earn the Performance Title 2, Performance Title 3, etc.
For dogs who would like to remain in Performance Levels and higher *
*Champion Level Titles
You can now earn Champion Level Titles in every level (except Beginner). You must earn 10 Titles in Round Up and 10 Titles in Lock Stock & Barrel in that level. Example: You earned 10 Performance Titles in Round Up and 10 Performance Titles Lock Stock & Barrel...You have now earned your Champion Performance Level LSB & RU Title!
This game is played on the Clover pattern. A tunnel is place between barrel #1 and #2 in a “U” shape. Another tunnel is placed between barrel #3 and #1 in a “U” shape.
Tunnel length is 10 - 18 feet. Spacing is 16 feet, 18 feet, and 20 feet from square and openings. Tunnels should be approximately 4 feet from barrels.
For safety reasons, no beginner level in Round Up.
The dog and owner start in the square as if they are starting the regular Clover. The dog goes around the first barrel and returns to the center square. The dog must then go in the tunnel opening that is by barrel #2 (counter-clockwise pattern, same as going around barrel), the dog goes through tunnel and exits at the end of the tunnel by barrel #1. The dog must go back to the center square. The dog then goes around barrel #2, back to the center square, then around barrel #3, back to the center square. Then the dog will go to the second tunnel at the end of barrel #1, go through the tunnel and exits the end of the tunnel by barrel #3. The dog then go back to the center square. The time will stop and the game is over.
Halter
The dog and owner start in the square as if they are starting the regular Clover. The dog goes around the first barrel as is done in the Clover then returns to the center square. Then the handler sends the dog in the Tunnel opening that is by barrel #1. The dog goes through the tunnel and exits out of the tunnel by barrel #2. The dog must then go back into the center square. The dog then goes around barrel #2 then back to the center square. The dog goes around barrel #3 then back to the center square. Then the dog will go to the second tunnel at the end by barrel #3. The dog goes through the tunnel and exits out of the tunnel by barrel #1 and goes back to center square. The time will stop and the game is done. In Halter level the owner must stay in the center square. The dog must come back and touch the center square after coming back each time. In the Halter level you can make 1 mistake and still qualify.
Performance Champ
This is performed the same as Halter only the Center Square gets smaller and there can not be any mistakes.
Lock, Stock, & Barrel
This game is played on the Straight Line pattern. A tunnel is placed after the last barrel in a “U” shape.
Tunnel is 3-4 feet from last barrel and openings for barrels are 4 feet from each other.
For safety reasons, there is no beginner level in Lock, Stock, & Barrel.
The dog and owner start behind the starting line as if they are starting the regular Straight Line. The dog does the barrels the same way and regular Straight Line. After the last barrel, the dog will go into the tunnel farthest away from the barrels. The dog will exit the tunnel at the other end and the handler must get the dog on their right side and go to the finish line like they would be regular Straight Line. The time stops when the dog crosses the line. The owner must also cross the line in order to qualify.
Halter
The dog and owner start behind the line as if they are starting the regular Straight Line. The dog goes through the barrels as if doing Straight Line. After the last barrel the dog will go into the tunnel closest to the handler. The dog will exit the tunnel and the handler must get the dog on their right side and go to the finish line like they would in regular Straight Line. The time stops when the dog crosses the line. The owner must also cross the line in order to qualify. In Halter you may make 1 mistake and still qualify. If you do make a mistake you must fix it by starting over on the Straight line. In the Halter level you must direct the dog into the tunnel. Just like in the Halter Straight Line you have to stay behind the line that will be 2' from the barrels.
Performance Champ
This is performed the same as Halter only the distance from the barrels gets increased. In the Performance Champ there can not be any mistakes.
All rules from original Clover and Straight Line for all levels (except Beginner) apply to new games.
You must have 3 legs in a class to earn a title and move up to the next class. However, additional titles can be earned in a lower class if the handler decides to stay in that level with the dog.
Example: A handler decides that the dog isn't ready to advance to the next level. The dog may earn the Performance Title, and then go on to earn the Performance Title 2, Performance Title 3, etc.
For dogs who would like to remain in Performance Levels and higher *
*Champion Level Titles
You can now earn Champion Level Titles in every level (except Beginner). You must earn 10 Titles in Round Up and 10 Titles in Lock Stock & Barrel in that level. Example: You earned 10 Performance Titles in Round Up and 10 Performance Titles Lock Stock & Barrel...You have now earned your Champion Performance Level LSB & RU Title!